AP Psychology covers more ground than any other course on the list, and its multiple-choice section is largely a test of whether you can tell apart terms that sound similar. So every question here gives you a situation and asks which term the situation actually is.
A study where one group drinks coffee and the other water, and both then take a word-recall test: the dependent variable is what was measured, not what was given out, and "the type of beverage" is sitting there as the option for anyone who answers by instinct. A correlation of −0.85: strong, inverse, and not evidence of cause — which is the distinction the course returns to more often than any other. A gold star after every fifth assignment is a fixed ratio, because the reinforcement is tied to a count and not to a clock.
The rest covers extinction in classical conditioning, Broca's area identified from what a patient can and cannot do rather than from its location, the serial position effect, secure attachment recognized from both halves of the behavior, intrinsic motivation, and conformity told apart from obedience by whether anyone actually gave an order.
The question on diagnosis is written carefully. It says the case is invented, it asks which category clinicians use rather than what the person should do, and it turns on what the fear is about — being somewhere hard to leave, rather than being judged — because that is what separates agoraphobia from social anxiety when the avoidance looks the same from outside.
Every participant and study here is invented. Nothing is reproduced from any College Board course description, sample question or released exam.
Zestly is an independent study tool. It is not affiliated with the College Board, which owns the AP program, and it is not a test center.
Practice material written by Zestly, based on the published AP Psychology Course and Exam Description (College Board, revised framework effective 2024-25). Every study and case is invented. (Replace the whole source_excerpt with this text.) She divides 40 participants into two groups: one group drinks a cup of coffee, and the other drinks water. Both groups then complete a word-recall test. What is the dependent variable in this study? — one of ten scenarios written for this set.
A study finds a correlation coefficient of -0.85 between the number of hours spent playing video games and academic grades. What does this indicate?
As gaming hours increase, grades tend to decrease
A negative correlation coefficient indicates an inverse relationship: as one variable increases, the other decreases. Correlation does not imply causation, so we cannot conclude that gaming causes the grade decline.
Try this quiz →Try this exam →Practice these flashcards →Try this written work →
AP® and Advanced Placement® are trademarks registered by the College Board, which is not affiliated with and does not endorse Zestly. All questions here are original; nothing reproduces official course or exam material.